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First Week of DayZ Alpha

DayZ Alpha has been available for early adopters since December 16th from Steam for 23.99 Euro. Please be aware that our Early Access offer is a representation of our core pillars, and the framework we have created around them. It is a work in progress and therefore contains a variety of bugs. We strongly advise you not to buy and play the game at this stage unless you clearly understand what Early Access means and are interested in participating in the ongoing development cycle.

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It has been a very busy week for the DayZ team:

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The second week will be much calmer. Most of the team members are going to take a well-deserved vacation week with their families, so please be patient with us for the much slower pace in the coming two weeks. Thanks to all for the incredible support and interest in the game so far. 2014 is going to be an exciting year for DayZ. Merry Christmas.

 

Notes

  1. badloner reblogged this from dayzdev
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  3. fuckingmeggot reblogged this from dayzdev
  4. cemeterry reblogged this from dayzdev and added:
    god bless
  5. ethanzh reblogged this from dayzdev
  6. kappa17 reblogged this from dayzdev
  7. fuzzywaffle reblogged this from dayzdev
  8. montanablvck reblogged this from dayzdev and added:
    Can I please get a copy.
  9. theandrewtaco reblogged this from dayzdev
  10. ytrunningbox reblogged this from dayzdev
  11. retardbandits reblogged this from dayzdev and added:
    The first thing you need to fix are those ‘core pillars’ - persistency doesn’t work, characters reset randomly. I’d say...
  12. attackonrevo reblogged this from dayzdev
  13. nizz3x reblogged this from dayzdev
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